An open tool for calibrating spatial media devices

Welcome to RULR

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What is Rulr? Download
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WHAT IS RULR

A flexible toolkit for calibrating spatial technologies such as cameras, projectors and Kinect’s.
Calibrations can then be exported to real-time graphics environments such as openFrameworks, VVVV and Processing in order to create interactive visual experiences. 
Spatial media artworks which employ optical devices such as cameras,  projectors, Kinects and motion tracking systems often require spatial alignment between those devices and the physical world. This spatial alignment allows the devices to act more deliberately against the physical world, for example a projector might (when calibrated) be able to highlight specific features of a moving physical object, or a camera might be able to provide the 3D location of a visitor’s face.

Often this spatial alignment has been cumbersome and distracting, causing  artists and developers to spend too much of their time solving  calibration maths problems, or intensively measuring things by hand or ‘fudging’ calibrations in confusing ways. These issues create a barrier  which limits the imagination of media artists working with space. Rulr  attempts to offer an environment to solve these calibration problems in  accurate and transparent ways.  Therein Rulr aims to encourage a more  ambitious approach to spatial media arts. 

Projector and Kinect
Combine data from multiple Kinects
Camera and Kinect
Moving lights and Motion capture
3D Scanning
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WHO IS IT FOR

Rulr have been used for various projects…..

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TUTORIAL

Video Tutorial for RULR. updated November 2015

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WORKSHOP

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CONTACT US

Get in touch with us!

  • info@kimchiandchips.com
  • www.kimchiandchips.com

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